It's Spring in Forza Horizon 6 Series 2, so we've got another treasure chest to find. While last week sent us into the snowy hills of Sotoyama, this week's Ito region Treasure Hunt calls for a beach day. Finding the specific beach you need on the islands of Japan, you know, where there are tons of beaches, isn't easy. Here's where you need to go.
Forza Horizon 6 Ito region Treasure Hunt location
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This week's Festival Playlist Treasure Hunt chest is in Ito, on the beach at the northeast tip of the region, past the coastal town of Ine—you can see the white and blue sign on your map. It's basically as northeast as you can travel in the region, and there are no major events around here, just a billboard. Simply:
- Travel to the coastal town of Ine in the north of Ito—this is where the Moto Auto Zine story missions take place.
- Take the road northeast up the narrow coastline on the right side of the harbour.
- Drive onto the sand and up to the northern tip, where you'll see the chest.
- Crash into the Treasure Hunt chest to smash it, completing the challenge.
As always, you'll earn three Festival Playlist points, 5,000 XP, and 100,000 credits, which is a good reward for such a quick diversion.
This week, those Festival Playlist points go towards the 2017 Mercedes-AMG GT R and the 2017 Saleen S7 LM, which is much more exciting than last week's trucks to be sure. You should also grab the last few points to unlock the Series 2 milestone rewards, the 1993 Porsche 911 Turbo S Leichtbau and the 2018 Lotus Exige Cup 430, before Series 3 rolls around next week.
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Rory has made the fatal error of playing way too many live service games at once, and somehow still finding time for everything in between. Sure, he’s an expert at Destiny 2, Call of Duty, and more, but at what cost? He’s even sunk 1,000 hours into The Elder Scrolls Online over the years. At least he put all those hours spent grinding challenges to good use over the years as a freelancer and guides editor. In his spare time, he’s also an avid video creator, often breaking down the environmental design of his favourite games. If you can’t track him down, he’s probably lost in a cave with a bunch of dwarves shouting “rock and stone” to no end.